Jurassic Park III (2001)
★★★½ — Jurassic Park III (2001)
By the time Jurassic Park III arrived in cinemas in the summer of 2001, the franchise was already on familiar ground. Steven Spielberg, who had directed both the original Jurassic Park and its 1997 sequel The Lost World, stepped back from the director's chair for this third instalment, handing the reins to Joe Johnston. Johnston had built a reputation for polished but unremarkable studio work throughout the nineties, and Universal Pictures and Amblin Entertainment were clearly content to lean into that particular register here. The film runs a brisk 92 minutes, which, by the standards of the series, feels almost modest. The premise, such as it is, involves the return of Dr. Alan Grant, lured under false pretences to Isla Sorna (the so-called "Site B" introduced in the second film) by a couple frantically searching for their missing son. There is no source novel to draw from this time around, as Michael Crichton's books had already been exhausted, meaning the screenplay is an entirely original construction built to fit the existing world rather than to expand it in any meaningful way.
Joe Johnston is a director whose career rewards a second look. Before the camera, he had spent years working with Spielberg and George Lucas in visual effects roles, and that technical fluency shows in his handling of action. His features through the nineties ranged from family adventure to period action, workmanlike films that rarely set a critical agenda but generally delivered what was expected of them. For Jurassic Park III, he was working with a cast that mixed familiar faces and reliable character actors. Sam Neill returns as the palaeontologist Grant, a character who had sat out the second film entirely, and his wearier, more reluctant version of the role gives the film a thread of continuity worth holding onto. William H. Macy and Téa Leoni play the Kirbys, the couple whose deception sets the whole sorry expedition in motion. Macy, a performer who had earned serious critical regard through the late nineties, brings a hangdog likability to a role that could easily have been thankless. Leoni is asked to do rather a lot of screaming, it must be said, though she commits to it with some gusto. Alessandro Nivola and Trevor Morgan round out the principal group, the former playing a younger colleague of Grant's and the latter the missing son whose presence on the island eventually requires explaining. The dinosaurs themselves, a mix of returning favourites and new species including the Spinosaurus, were realised through a combination of Stan Winston's practical effects work and Industrial Light and Magic's digital animation, continuing the technical approach the series had established from the beginning.
If you want a point of comparison for what a big studio adventure film looked like in the early 2000s, it is worth considering some of the other genre pictures doing the rounds at the time. My review of Transformers touches on what that kind of high-concept spectacle can look like when the ambition outstrips the execution, and in some ways Jurassic Park III makes for an interesting counterpoint, arriving at a moment when the franchise could quite easily have gone in that direction. Whether it was wise or simply practical to keep things contained is a question worth sitting with before reading on.
I know it gets a lot of stick, but honestly? I quite enjoyed it. The idea of a second island and a family crash-landing there gives it a different kind of urgency. It’s leaner, tighter, and doesn’t try to be more than it is. Just a solid dinosaur survival flick. The Spinosaurus was a great addition, and it’s fun seeing new dino species in the mix. It’s not groundbreaking, but I’d argue it’s the second-best in the series. Sometimes less ambition makes for a more enjoyable ride and this one delivers.
For me, that leanness is really the key to it. There is something almost refreshing about a big studio sequel that knows its own limits and works within them rather than reaching for something it cannot quite grasp. The survival mechanics are straightforward, the pacing rarely lets up, and the whole thing is over before you have had time to resent it. As a ninety-odd-minute Friday night film, it does the job. Sometimes that is enough, and sometimes enough is more than people give it credit for.
Rating: ★★★½ | Year: 2001 | Watched: 2025-04-14
Trailer
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